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abstract class BlackjackPerson { protected Card[] cards; public void hit(Card c) { // add c to cards } public abstract void displayHand(); // print out.


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abstract class BlackjackPerson { protected Card[] cards; public void hit(Card c) { // add c to cards } public abstract void displayHand(); // print out.


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RobAu RobAu 3, 10 10 silver badges 21 21 bronze badges. Home Questions Tags Users Unanswered. Piovezan Piovezan 7 7 bronze badges. It only takes a minute to sign up. At least in the naming it should be renamed to BlackjackPlayer. This is a thing that often goes wrong. So I think, in your case, it would be fine to have. Joe C Joe C 1, 3 3 silver badges 11 11 bronze badges. Abstract classes in Blackjack game [closed] Ask Question. For instance, a player can split, bet, etc.

Code Review Stack Exchange is a question and answer site for peer programmer blackjack classes c reviews. Active 1 year, 5 months ago. One other thing, don't forget you can have interface inheritance. These would be candidates for inclusion in the child classes. This is a tricky part of OOP due to the strong dependency created between the parent and child classes and yet out of an blackjack classes c for classification many people apply it badly, myself included.

New post lock available on meta sites: Policy Lock. An example of behavior that should be the same:. In this case, the dealing of cards and blackjack classes c calculation of totals will be common to both players and dealers, and so having both of these in the parent class would be a good choice.

Featured on Meta. Look for differing functionality A dealer will have rules on when they hit and when they stay.

The best answers are voted up and rise to the top. Active Oldest Votes. The Overflow Blog. Asked 1 year, 5 months ago. An example of a BlackjackDealer class, with its own implementation of the displayHand method since a dealer has 1 card hidden :.

It is displayHand. The real power of inheritance comes from the existence of common functionality. However, what do I do blackjack classes c behavior specific to the player?

Congratulations on taking class inheritance with a pinch of salt. A dealer will have rules on when they hit and when they stay.

Everyone involved are playing a game anyway. If I make the dealer inherit really. online blackjack uk and, then the dealer will be able to bet, which it should not be.

As I understand, you have Blackjack players and one of them is the Dealer. I would say yes, blackjack classes c is a special kind of player which have some specialized behavior. But there is no real supertype as in, there does not exist a 'blackjackperson' who is neither a player or dealer, so we need an AbstractBlackjackPlayerwhich can never be instantiated.

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Of course, if you have special functionality to a Dealer subclass and some other special to a Player subclass then go ahead and create the abstract class. Surely not :. Let's update the modal for new askers. Would it be okay to make these children of a BlackjackPerson class, since some of the behavior should be the same? Sign up to join this community. This is why I recommend the previous simpler design. Does this mean a Human is a Car or a Car is a Human. From what I've read, I should use abstract classes when I want to define behavior for a superclass, and I don't want to instantiate the superclass. Feedback post: New moderator reinstatement and appeal process revisions. For example, both a Human and a Car can moveForward. A player will likely have an amount bet and a chip balance. I'm not familiar with the game so I cannot proceed further. You employ abstract classes when you want to provide partial functionality in a class but it seems that you don't have any to belong to the parent class. How Stack Overflow hires engineers. Just because there is a bit of similar behavior does not necessarily mean there is a 'is-a' relation. None of them would be abstract, so sorry if you wanted to put abstract classes to use. Viewed times. Related 1.